Keith Goreham
2D/3D Technical Artist & Programmer
Indianapolis, United States
Summary
A highly experienced 2D/3D artist, graphics programmer, manager, and teacher. With past credits in numerous high- profile video game and motion picture projects. As well as “serious” game development projects for B2B research/visualization applications requiring photogrammetry-based geometry capture and VR-ready assets.
Keith excels in leadership positions which combine the creative abilities of a trained artist with the problem solving ability of a programmer. He also has an intuitive understanding of his team’s (and the product’s) present and future needs. Which Keith uses to pro-actively plan out both solutions and contingencies before they are needed.
Skills
Concept ArtDigital PaintingEnvironment DesignMatte Painting3D Modeling3D Printing3D VisualizationCharacter ModelingDigital SculptingEnvironment ModelingLightingProp ModelingTexturingGame DesignGame DevelopmentPhotographyCharacter DesignDrawingProp Design3D ScanningPhoto-manipulationShadersProgrammingHDRI PhotographyTexture BakingMaxscriptingC#C++CGFXRAW
Software proficiency

3ds Max

Houdini

Illustrator

Modo

Photoshop

SketchBook Pro

Substance 3D Designer

ZBrush

Unity

InDesign

V-Ray

Premiere

Procreate

Audition

Word

C++

Acrobat

Excel

Virtools
Productions
Video Game
Tony Hawk's Pro Skater 3
Year
2001
Role
Environment Artist
Company
Shaba Games
Video Game
Dave Mirra Freestyle BMX
Year
2000
Role
Environment Artist
Company
Z-Axis Ltd.
Video Game
Gauntlet Legends
Year
1998
Role
Environment Artist
Company
Atari Games